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Diary of a design apprentice – Pt 2

Jun 12, 2014 | Blog

VRAY is truly a wonderful thing…

Creating a scene in 3DS max is a fun task, but finding the right lighting is a difficult matter. With little experience in this software, I set out on a quest to find the best ways of doing so. With much help from Ian, we discovered VRAY. VRAY is a rendering engine capable of producing absolutely beautiful renders, so I experimented on some floor plans for Guinness homes, turning a 2D blueprint into a 3D model. These are my results from start to finish:

1) Creating the basic floor plans in Adobe Illustrator

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2) Extruding the walls to scale of an average house

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3) Adding in some internal details

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4) First render test with unrefined settings

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5) Final render settings in Full HD ready for sending!

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As you can see, the scene changes quite dramatically, starting off very bright and minimalistic, however as I came to grips with the seemingly endless environment settings and lighting parameters, I discovered the full extent of this amazing software. With no doubt much more to learn and improve upon

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Once I had played around with the housing lightning, I wanted to give my shot at an external material render to discover how some settings affect objects in my scene. The results were instantly visible, but I had a few restraints… To render this single scene, it was taking an excess of 10+ minutes, so Absolute were gracious enough to gift the office with a new toy!

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Now I’m not only decked out with more knowledge of the software, but Absolute have graced the office with a completely modern rendering machine. An excellent workhorse capable of pumping out 4K renders with ease, so there shall be a bright future ahead with lots and lots of super high quality images! I look forward to sharing my ongoing knowledge with you all as it develops.

– Joshua Schofield

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